For functions defined to return a known resource type a special
local variable return_res is generated.
This variables type is a pointer to the resources payload type and
points to an allready allocated piece of memory of this type unless
you specified alloc="no" in the resource tag.
All you have to do is to take care of storing the appropriate
payload data here. The actual resource registration and returning
code will be generated for you.
Resources will be covered in more detail later on.
<resource name="my_FILE" payload="FILE" alloc="no">
<destruct>
fclose(resource);
</destruct>
</resource>
<function name="my_fopen">
<proto>resource my_FILE my_fopen(string name, string mode)</proto>
<code>
return_res = fopen(name, mode);
if (!return_res) RETURN_FALSE;
</code>
</function>