resource aa_init()
Initialize the AA library
int aa_get_screen_height(resource c)
Get the screen height
int aa_get_screen_width(resource c)
Get the screen width
void aa_put_pixel(resource c, int x, int y, int value)
Draw a pixel
void aa_render(resource c [, int contrast [, int dither [, int inversion [, int randomval]]]])
Render the image
string aa_get_all(resource c)
Get the result as one string
array aa_get_lines(resource c)
Get the result with one line in an array element
array aa_get_array(resource c)
Get the result with one element per pixel